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Archery Game Computer Graphics Mini Project Report

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Project Description

Archery game is a precision sport where the competitors aim and shoot at the target using the arrow.

Every arrow is made of 3 parts: TIP, SHAFT, NOCK

The tip of the arrow is used to hit the target. The tip is drawn using a triangle. The shaft of the arrow is drawn using lines. Nock is drawn using quads.

The target used is a block that is drawn using point and enclosing the point within the lone loop to create a boundary for the target such that only the point hit by the player disappears from the target. Disappearing is highlighted by drawing the target hit by the player using a white color which appears as a hole. This game needs good vision and good concentration.

Contents of the Report

Sl.No Chapter name Page no.
1 INTRODUCTION

1.1   Introduction to computer graphics

1.2   OpenGL

1.3   About Archery Game

1

1

2

4

2 LITERATURE SURVEY

2.1 OPENGL.ORG

2.2  INBUILT FUNCTIONS IN COMPUTER GRAPHICS

5

5

6

3 REQUIREMENTS

3.1 Requirement specification

3.1.1 Hardware requirements

3.1.2 Software requirements

9

9

9

9

4 SOFTWARE DESIGN

4.1 Proposed System

4.2 Detailed Design

10

10

10

5 IMPLEMENTATION

5.1 Description

5.2 Algorithm

5.3 Data Flow Diagram

5.4 Code

12

12

14

16

17

6 SNAPSHOTS AND DISCUSSION 35
7 CONCLUSION AND FUTURE SCOPE 40
REFERENCES 41

Figure table

Sl.No Figure Name Page No
1.1 Graphics System 2
1.2 Supporting Libraries 3
5.1 Arrow 13
5.2 Target 14
5.3 Data Flow Diagram 16
6.1 Staring Page 35
6.2 Initialization Of Arrow And Blocks 36
6.3 Instruction About The Game, How To Play 37
6.4 Game Over You Lose 38
6.5 Won The Game 39

 

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