Fishing Computer Graphics Mini Project in OpenGL
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Computer graphics are no longer a rarity. It is an integral part of all computer user interfaces, and is indispensable for visualizing 2D; 3D, and higher-dimensional objects. Creating 3D objects, rotations and any other manipulations is a laborious process with graphics implementation using a text editor. OpenGL provides more features for developing 3D objects with few lines by built-in functions.
The geometric objects are the building blocks of any individual. Thereby developing, manipulating, applying any transformation, rotation, scaling on them is the major task of any image development.
Our project “Fishing” is based on a Human and Nature interaction theme, which is 2D interactive animation. The purpose of this project is to implement and understanding the basic OpenGL functions and accurately know the working of it, which is an important aspect of computer graphics.
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